Blender is a free open source licensed instrument for making 3D modeling and animation, with options for rendering, post-production and playback in real-time.
Having an innovative non-overlapping, non-blocking user interface with adaptable and wholly customizable window layouts and screens it provides a natural work flow.
There is inside a large palette of options for 3D modeling and animation such as video sequence editing, image/UV editing or character animation action editor, a non-linear animation mixer.
Among the Blender 3D objects that can be handled can be noted: polygon meshes, bezier and B-spline curves, various NURBS surfaces, metaballs and vector fonts such as TrueType, PostScript or OpenType.
Forward/inverse kinematics for analyzing armature (skeleton) deformation with auto skinning and real-time 3D paint for vertex weighting.
Dynamics simulation and collision detection.
Animation mixer, non linear and with automated walk cycles.
Control sliders and vertex key framing ideal for morphing.
Oversampling, motion blur and post-production effects, multi-layered scenes, fields, environment maps non-square pixels, lens, halos, flares, fog.
Procedural textures and several surface shaders for example Lambert, Oren-nayar reflectance model, Blinn, Phong, Cel-shaded animation (with Edge rendering)
Graphical editor for defining real-time behavior without programming as well as Python scripts to refine your 3D animation project.
Full audio and video playback of games and real-time 3D content without compiling or preprocessing.
Open and edit various graphic and video/animation formats like TGA, JPG, GIF, TIFF, PSD, PNG, Iris, SGI Movie, IFF, AVI, MOV, Quicktime.
Yummy stuff (what users of this program also use) |
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